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Posts Tagged ‘mmo’

Tera and DPS meters

This is a polarizing feature that some players would like to be a part of Tera sometime in the near future. There are many arguments to be made on why it should or shouldn’t be a feature of the game. Of those arguments there are sufficient pros and cons as to why this should happen. On one hand having DPS meters will help the player identify that they are not doing enough to help the party/raid; on the other that same feature can be abused to where, due to low dps, a party/raid a member can be booted from the group or not allowed to join in the first place. There are more arguments why dps meters should be available to which I won’t get into here. Instead I’ll share my thoughts on having it.

Let me be clear that when dps meters are used correctly that they help the player identify where they are in the effectiveness of their gear/spec/skill rotation. However, let me also say that I’m against dps meters when they become a measuring stick to arbitrarily rank a player on how they perform to which that limitation inhibits their ability to become part of a group who can help them improve. To me the advent of dps meters was one of many reasons why my love for WoW started to wain over time. Too often I saw the negative aspects of dps meters being misused and the greater internet fuckwad theory in full effect.

Ultimately dps meters and gear score was a big factor of what ruined WoW for me. In the beginning it was a game that I loved to play and had incredible fun in. Where it was difficult to get into upper echelon guilds that were the best at end game raids they were not concerned with dps output or what gear you had but whether you were a good fit for the guild, that you showed up to raids on time and knew the boss fights. When the top guilds recruited new members they usually had an established web site with an application form, and you would be interviewed by an officer who would determine if you had the qualities that they were looking for. Guild invites were not random or given after a public channel recruitment post hooked an observer. Getting into a top level guild was a big deal.

So, in closing I’ll just say that I for one am hesitant in adding a dps meter to Tera but that doesn’t mean that I’m absolutely against it. Should EME include a dps meter my preference would be that the individual player sees only their dps output and no one else’s. Furthermore EME has been doing a bang-up job of providing dungeon guides to the community. As part of their guides they should include what dps output is recommended from the players to be a helpful contributor. Although this is not a perfect solution I think that it’s not a bad compromise to start with. Should other better ideas exist I would be open to suggestion.

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Categories: Games, Opinion, Tera Tags: , , ,

Tera project continues and patch 17.29.03 released

06/06/2012 1 comment

While its been a week since I’ve last posted anything that doesn’t mean that I’m done with this blogging endeavor. Instead I’ve found my summer to be filled with a lot of business that I wasn’t expected. What I had hoped for was the free time to play Tera and be level 60 by now. Instead I’m now level 42 and still truly enjoying Tera.

What has kept me busy is having the summer off from work and spending that free time with my youngest son, who also has the summer off. While our oldest son is busy trying to establish his independence from us my wife is busy with an intense work project that she has to have completed prior to our Italy vacation later this month. To me that family time is much more important especially spending time with my youngest son, which is far more rewarding. That being said, let me share in brief some thoughts on Tera.

Path 17.29.03 was recently released. Let me summarize my thoughts on what has changed.

  • Character transfer level requirement has been changed from 5 to level 10 with a 24-hour cool down is in place; also the amount of gold allowed to transfer was lowered from 100,000 to 30,000.
    • I am not entirely sure why this would be implemented but I’m guessing that some players may have found some way to exploit the game with the previous less stringent transfer rules. Does it have to do with the recent Vanarch election process? I don’t know for certain and some brief google searches didn’t find a sufficient reason why this was included.
  • Changed daily quest reset time from 7 p.m. PDT to 8 a.m. PDT
    • This makes sense to change dailies reset at a more convenient time other than peak player hours
  • Reduced the number of players needed to create a new zone channel
    • Since I’ve never created a new zone channel I’m not sure what the necessity of this change was but can guess that it just makes custom chat channels easier to generate
  • Saved the best for last: Changed the timer that one can post messages to the Looking for Group channel to one message per minute
    • I can see what they’re doing here. In the patch notes they included the snarky comment “Seriously, it’s not Barrens chat, people.”. For those who were not in vanilla WoW days this was a reference to the amount of chat that went on in the Barrens that if Obi Wan Kenobi had anything to say about Barrens chat it would be, “You will never find a more wretched hive of scum and villainy”.
    • It was a lot of fun to be a lurker and watch the LFG posts that the players in Tera posted. Occasionally I’d chip in what I felt were helpful messages but would for the most part stay away. Now that there’s a 1 minute timer on the LFG channel it has changed the chat, but not much. What EME should to is up that timer to 2 minutes on all channels but include a global or out of character channel without that restriction so that the players who enjoy that social aspect of the game can chat there, and those who don’t want to participate can stay out of them.
Categories: Games, Tera Tags: , , , ,

RIFT: Storm Legion expansion

RIFT: Storm Legion

A very cool video, teasing the upcoming expansion for Rift. Two weeks before Tera’s release I had removed the authenticator from my Rift account because my intention was to resub shortly afterward. Clearly that hadn’t happened as I’m fully invested in seeing Tera through (I’m still incredibly excited about the game and nearly level 2/3 of the way to level 60).

With the announcement of Storm Legion and reading up the summary as to what to expect I have to say that my interest in Rift is once again piqued. Perhaps later on after summer I’ll revisit Telara; that is if  I can pull myself away from Tera, The Secret World, Guild Wars 2, and who knows what else that has me captivated.

Categories: Games, Rift Tags: , , , ,

Forever alone

Not really forever alone actually and this afternoon I had taken the first step to address not being in a guild. Since launch day a RL friend and I have been playing Tera. Since then another friend had started playing this past Memorial weekend. While we have been content in playing as party members we have recently started chatting about being in a guild but haven’t invested the time to start looking. As of a short while ago that has changed as I’ve proactively posted a thread on the Dragonfall forums.

LF west coast guild

Now that the ball is rolling hopefully I’ll be able to share some additional tales of high adventure in Tera with guildmates.

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I’m pretty sure that her armor provides optimal protection…

Categories: Games, Tera Tags: , , , ,

Looking fab-u-lous!

My current gear is a tad bit on the flamboyant side. Wouldn’t you agree? These games crack me up.

       

Categories: Games, Tera Tags: , , , ,

Tera – Sinestral Manor

Here’s an album that I’ve put together from my experiences in Sinestral Manor. The dungeon is laid out pretty well and has wonderful pacing. The significance with the second dungeon in Tera is that I’ve learned to follow the story quests that lead up to the dungeons. Doing this has opened my eyes on the lore of the world and gave me that sense that my role in this world is significant. In the previous mmo that I played, SWTOR, I didn’t have the same feeling, which is odd considering that Bioware is known for the stories of their games.

Click on the dungeon map below to see my web album hosted on Imgur. The link below the map is to the Tera website describing the story quests that lead up to the second dungeon in tera.

 

Tera Sinestral Manor guide

 

Categories: Games, Tera Tags: , , , , , , ,

Tera – Additional screenshots

05/10/2012 2 comments

Tera is a gorgeous game! As a new blogger I often forget to stop and take screenshots of the environment that I appreciate. In the few that I post below I hope to satisfy your interest in the latest addition to the mmo block.

Here is my archer on his mount and riding through the Valley of Titans

While riding through an area this spot really got my interest up in the lore behind Tera. Who created those giant stone titan statues, and when did they do it? These questions has me excited for the future of the game. When the game devs talk about fights against BAMs, and I see stone statues of this size I can’t help but wonder if battles on par with Shadow of the Colossus is inevitable. That would be awesome!

Hitching a ride between towns

When travelling between towns that are of great distance between each other you can opt to ride a winged horse. On a beautiful sunny day such as this how can I resist?

This race creeps me out

In Tera the flippn’ Elin are of a smaller race that has the appearance of prepubescent girls. This creeps me out on all sorts of levels. Unfortunately my OCD to have a class of each race allowed me to rationalize creating an Elin sorceress. Which sounded pretty cool until my 9 yo son came in to my office to see what I was doing and caught me halfway through the creation of that alt. Although I had stammered and backed out of that creation I’ve since returned to finishing the creation of that monstrosity and now have a sorceress named Lithp, whose still on the backburner while I focus on my main. Anywho, I mention all of this just to point out that Elin that’s standing to my immediate right in the provided screenshot. Ugh!

Categories: Games, Tera Tags: , ,